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1.6.0 (Bedrock Edition)
Издание

Pocket Edition

Тип

Полный выпуск

Дата выпуска

Неизвестно

Предварительные сборки
Вер­сия про­то­ко­ла

Ожидание

Нововведения

Блоки

Добавлен барьер.

Предметы

Добавлен мембрана фантома.

Мобы

Добавлен фантом.

Игровой процесс

Изменения

Общее

  • Теперь вкладки меню и инвентаря можно перемещать с помощью клавиш [ и ] (Можно переназначить в настройках)
  • При присоединении к миру выбранный режим игры по умолчанию теперь является личным режимом игры, установленным для игрока.

Блоки

Предметы

Исправленные Ошибки

  • Fixed several crashes that occurred during gameplay
  • Fixed a crash that occurred when using Pick Block in a spot where a mob just died
  • Increased performance for menu load times
  • Fixed water flowing incorrectly from stairs that contained water source blocks
  • Top Snow will now break once it hits water
  • MCPE-33830 - Fixed received items disappearing after trading a renamed item with a Villager
  • MCPE-34169 - Maps once again update properly when held in the main hand
  • Players are now able to return to the Overworld if an End Portal is on their spawn point
  • Lowered the volume of the 'punching air' sound effect
  • MCPE-34027 - Fixed Guardians spawning even when Mob Spawning is disabled
  • Fixed Strays and Skeletons having trouble leaving the water to attack players
  • MCPE-33984 - Food particles no longer gradually change position after swimming and will always come out of the player's mouth area
  • Observers will now detect changes with Droppers, Dispensers, Brewing Stands, Farmland, Saplings, Sugar Cane, Fire, and Grass blocks
  • Items can once again be crafted from the Recipe Book while the Craftable filter is disabled and the player only has enough materials to craft a single recipe
  • Fixed the speed boost given by Dolphins being too slow when wearing armor with Depth Strider
  • Wolves no longer get stuck attacking Skeletons that are underwater
  • MCPE-25737 - Donkeys and Mules can now only be ridden by players after being tamed
  • MCPE-13191 - Blazes now attack Snow Golems
  • MCPE-21218 - Using the '/setblock' command on Redstone components will now properly update and power the mechanism
  • MCPE-33021 - Command blocks now correctly conduct Redstone power
  • Operator permissions are now granted to players when the host creates a world with Trust Player Permissions set to Operator
  • Buckets now stack properly when getting ejected from crafting output
  • Experience orbs spawned with the '/summon' command will now grant experience to players
  • The gamepad cursor can now be used to navigate Villager trades
  • Fixed overlapping issues with the Dragon Head equipped on the inventory screen
  • The Crafting Table's output field hover state now matches the field's size
  • Selecting the output of an uncraftable recipe no longer causes the output item to disappear
  • The Trident no longer disappears when being thrown into an Armor Stand
  • Fixed several crashes that occurred during gameplay
  • Fixed a crash that occurred when placing renamed items in an Anvil's output slot
  • Fixed mobs missing several limbs on the previous Android beta
  • Crouching on ladders will no longer stop when opening the pause menu or inventory screen
  • MCPE-30821 - Firework Rockets once again give the proper boost when using Elytra
  • Barrier Blocks can now contain water
  • MCPE-32403 - Field of View can once again be adjusted when the "FoV Can Be Altered by Gameplay" option is disabled
  • MCPE-21542 - Redstone dust now renders on the sides of Glass blocks
  • The Ender Dragon is no longer missing the texture on its neck when playing the Norse Mythology Mash-up Pack
  • Fixed the mining cracking animation being out of sync when mining from a boat
  • Fixed a couple of pixels on the Phantom's texture
  • Phantoms' eyes now stay visible when under the invisibility effect
  • Phantoms now fly up after spawning in Creative mode
  • Changes to the Phantom flying animation
  • TNT exploding underwater no longer deals damage to players and other entities
  • Drowned now have a much easier time attacking players that are swimming above them
  • Kelp that is planted by players will now grow over time
  • Baby Horses, Donkeys and Mules can no longer be pushed through solid blocks
  • Creepers no longer remain white or quickly flash when killed
  • Changed Render Distance from 22 to 64 (Xbox One Only)
  • Using '/fill doors' now fills the chosen area with doors instead of air blocks
  • Fixed the Cancel button not appearing on Windows 10 devices when joining a cross-platform world
  • MCPE-33747 - Kelp now mimics Seagrass in its placement and can be placed on most blocks underwater
  • Fixed a crash that occurred when players were spawning and the spawn point was getting set every tick
  • Land plants can no longer be placed underwater
  • Water Bottle icons no longer have red liquid on Android devices.
  • Guardians no longer attack fish
  • Visibility now increases over time when submerged in flowing water
  • MCPE-32152 - Used chests can now be equipped to Mules and Llamas
  • MCPE-33917 - Swimming through certain waterlogged blocks no longer removes underwater fog
  • MCPE-28344 - Activating an End Portal will now replace any blocks inside the portal
  • MCPE-29752 - Opening Book & Quill on touch devices no longer causes blocks to break
  • Elder Guardians now drop Wet Sponges when killed
  • Fixed floating Rails that generated in abandoned mineshafts
  • Fixed certain variants of Rails having an incorrect hitbox size
  • Fixed monster spawners appearing empty on converted Console Edition worlds
  • Dolphins can no longer attack players through solid blocks
  • MCPE-21515 - The Resistance effect will now protect against the Wither effect
  • MCPE-19952 - Quick moving items from the hotbar to a container now works as intended
  • Cloning containers no longer removes their custom names
  • Hitting the Enter key in the inventory no longer moves the cursor in/out of the text field or grabs/drops items
  • Particles from Enchanted Arrows no longer drift in flowing water
  • Mobs no longer play a higher pitch sound effect when first spawned
  • Fixed Texture Packs having a placeholder icon on the Pack Validation screen on Android devices
  • Players constantly teleported with now behaves more consistently
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