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Beta 1.14.0.2
Издание | |
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Тип |
Предварительная сборка |
Дата выпуска |
Xbox One, Windows 10, Android: 15 октября 2019 г. |
Основная версия | |
Версия протокола |
389 |
Beta 1.14.0.2 — это вторая предварительная сборка 1.14 (Bedrock Edition), 15 октября 2019 г.,[1]. В этом обновлении были исправлены некоторые ошибки.
Изменения
Блоки
- Изменена текстура в соответствии с Java Edition.
- Больше не слипается с блоком слизи при передвижении поршнем.
- Теперь создаются из 4 пчелиных сот вместо 9.
- Изменена текстура в соответствии с Java Edition.
Основные
- Панорама экрана главного меню изменена, чтобы соответствовать экрану в Java Edition.
Исправления
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- Crashes/performance
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur when breaking a crafting table.
- Fixed a crash that could sometimes be triggered by certain honey block states.
- UI textures now load in more quickly when joining and leaving a world.
- Fixed a crash that could sometimes happen after pressing any button during chat UI closing animation.
- General
- Bee nests now spawn in more types of tree, as they do in the Java Edition.
- Fixed a bug that could cause some models to appear incorrectly in the character creator.
- Various tweaks and fixes to the character creator.
- Fixed an issue that would sometimes cause the loading screen background to not show correctly when joining a split-screen multiplayer game.
- Fixed a navigation issue that could cause an incorrect focus change when choosing an option from the pause menu.
- Fixed an issue that was causing worn items to transfer between character creator models unexpectedly.
- Gameplay
- Breaking a beehive while in creative mode will no longer drop the block as an item.
- MCPE-53577 - The honeycomb block now uses the stone block sound instead of the slime block sound.
- Green particles are now shown when crops get pollinated by bees.
- MCPE-51481 - Pillager patrols no longer spawn in the End or Nether dimensions.
- Mob behavior when jumping on honey blocks is now more consistent for all mobs.
- MCPE-50256 - Fixed an issue that could sometimes cause touch screen controls to become inverted.
- MCPE-53445 - Pick block now works correctly on bees.
- MCPE-51212 - Fixed the held item bobbing animation when moving in first person view.
- Mobs
- Reduced the time that bees take to search for a new hive when a hive is full.
- Bees no longer try and find their way home if they end up in the Nether or the End dimension.
- Bees can now be tempted and fed with two-high flowers.
- Bees will now attack if a player harvests honey from the hive at night.
- Fixed a bug that was causing bees to not get angry when their hive was harvested.
- MCPE-53609 - Bees now escape from the hive when it is on fire.
- Changed return-to-home priority so that bees are more eager to go home when it's raining.
- Bees no longer clip inside honey blocks when flying near them.
- Bees now spawn only in blocks the player can move through (instead of getting stuck inside leaves, for example).
- Bees are now able to gather nectar from flowers that have been placed in the Nether.
- Bees now hover correctly over flowers, instead of beside them.
- If a bee's home hive is blocked, it will no longer hover endlessly outside the hive.
- Fixed an issue that was sometimes preventing bees from entering hives that are not full.
- MCPE-53454 - Baby pigmen now hold their swords in their hands, rather than around their necks.
- Items
- MCPE-53129 - Dragon heads now appear at the correct height.
- Graphical
- MCPE-52790 - Fixed a bug that was sometimes causing chests to become invisible.
- Held items no longer render incorrectly in front of the worn pumpkin vignette.
- The block breaking animation will again show if a block is below water when the player is above.
- MCPE-53092 - The player's hand no longer disappears when gliding with elytra.
- User interface
- Fixed an issue that could cause some UI flickering when navigating through the character creator.
- Add-ons and script engine
- Fixed an issue with entity geometry that was causing some custom mob models to break.
- Fixed an issue with particle billboarding that was causing them to appear flipped in the wrong direction.
- Fix for scaling item in hand rendered items when the mob scale is non 1.0.
- Fixed an issue with pivot points for custom geometry cube models.